![]() ![]() (I personally enjoy it a lot, also I want to collect all the cards. Every level is new, there are more levels, there are new enemies, new bosses, new story, king knight has a different playstyle than the other knights, and there is a rather involved joustus minigame which can make the playthrough additionally unique. King of Cards: The playthrough is entirely new. My playtime is 4.8~ hours, so this is probably the shortest campaign of them all, albeit fun. Spectre of Torment: The playthrough had a different story and some differences in stages and bosses, on top of spectre knight having a different playstyle somewhere between shovel knight and plague knight. Plague of Shadows: The playstyle of plague knight is a lot more floaty and quick than shovel knight, and there are like 2 new bosses, but other than that the playthrough is the exact same as shovel knight, so this feels like the weakest one by far. Shovel of Hope: Standard playthrough, worth it for the original shovel knight. Not to mention the godawful Flash inspired drivel that was all the rage a few years ago.įinished the second group of areas in King of Cards. Can't say the same at all for 99.9% of the rest of the 'retro' shit that gets released, which is just plain incompetent. ![]() Other than that though, it's an impressive game that had me smiling the whole time. It's also basically impossible to fail, dying has very little penalty (none, really) and there are too many checkpoints per level. The secrets are fun to find, but they lead to gold that leads to you being able to buy shit you don't need earlier to make an easy game even easier. My only complaint is that it's way too easy, and that powerups being entirely optional is kind of underwhelming. The art director is probably mid 30s or early 40s. It really doesn't feel like the people who made this want to evoke nostalgia for something they didn't live through - I would be surprised if there are a lot of young people on the team. It's got tons of personality, and feels like playing an ideal NES game with a much broader color palette and no annoying flicker. It's a lovingly made game that really shows the team's profound understanding of sprite techniques used at the time. ![]() I usually despise these modern indie cash-grabs with vomit inducing shitpixels, but Shovel Knight doesn't fall into that category at all. The title kind of reminds me of 'Maui Mallard in Cold Shadow'. ![]() We’re super excited about the launch of the game, so we want you to join us instead of playing, ha! For those of you who can pull yourselves away from the new update or multi-task, we’ll be playing lots of games and talking about the development at 8PM PDT Today (9/17). We poured our hearts and souls into Plague Knight, and we hope everyone truly enjoys the new update! Please let us know what you think!ĭon’t forget, you’ll need to clear the game as Shovel Knight to take on Plague Knight’s new adventure and Challenge Mode! There might be another way to unlock Plague Knight too … Plague of Shadows Mobility Tips and Tricks If you’re still confused, get out your beakers and Bunsen burners, and get to work studying the science behind Plague Knight: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |